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James Introcaso’s Burn Bryte RPG Announced for Roll20

James Introcaso, a blogger at World Builder Blog, and a prolific RPG designer D&D, Shadow of the Demon Lord and more, has announced a brand new RPG, Burn Bryte, which will be the first RPG designed specifically and exclusively for Roll20. Utilizing all aspects of Roll20 to their fullest effect, the new Sci-Fi game will have fully automated systems for running the game smoothly.

From the Roll20 Blog post:

Burn Bryte was tailor-made for Roll20 from the very first meeting. Every mechanic was designed to get the most out of what the platform has to offer, and to maximize the big moments similar to those in science fantasy epics like Star Wars, Voltron, and Guardians of the Galaxy.

Burn Bryte uses the power of Roll20 to let players roll fistfuls of dice with instant resolution, build super customizable characters with unique backstories in a matter of seconds, apply automated conditions to creatures with the click of a button, track shared resources, run white-knuckle spaceship battles with every player participating in a meaningful way, customize a spaceship together, roll on random tables instantly without flipping through pages, and do so much more.

We’re also taking digital safety tools to the next level with a beautiful deck of cards that allows players to let each other know when the game needs a slow down or stop with 100% anonymity.

This blog post isn’t the place to do a deep dive on game mechanics, but if you want to know more, World Builder Blog has a preview of the game’s core mechanics and character advancement rules.

Roll20 first unveiled Burn Bryte to Plus and Pro subscribers almost two years ago for a playtest. Needless to say, the feedback from our awesome playtesters helped us reforge the game to be in a new way that makes it faster, easier to pick up and play, far more dynamic, and even more optimized for Roll20. To our playtesters: Thank you so much. We could not have made this game without you.