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Review: Planescape: Adventures in the Multiverse

Planescape: Adventures in the Multiverse” marks a return to one of the most imaginative settings in the Dungeons & Dragons universe. This latest offering from Wizards of the Coast captures the essence of the original Planescape while introducing a host of new elements that both new and veteran players will find captivating. The adventure, while centered predominantly around Sigil and the Outlands, serves as a gateway to countless storytelling possibilities across the infinite realms of the D&D multiverse.

The centerpiece of this release is the three-book collection, which includes several core components: “Sigil and the Outlands,” a detailed guidebook to the city and its outlying areas; “Turn of Fortune’s Wheel,” an adventure spanning several levels; and “Morte’s Planar Parade,” a creature compendium of the Outer Planes’ most intriguing denizens. Each component is thoughtfully crafted, offering a deep dive into the lore and mechanics of the Planescape setting.

Sigil and the Outlands” is a 96-page hardcover book that enriches the Planescape universe by expanding on the iconic City of Doors and its surrounding regions. The detailed descriptions of Sigil and the gate-towns that pepper the Outlands provide a huge backdrop against which players can launch their adventures. However, while the focus on Sigil and the Outlands offers a rich narrative depth, it does somewhat limit the scope of the setting, leaving other parts of the multiverse less explored. This focus might feel restrictive to those hoping for a broader exploration of the Planescape universe.

Turn of Fortune’s Wheel” is an adventure designed for characters starting at 3rd level, advancing to 10th, and then leaping up to 17th. This adventure takes players on a winding journey through the multiverse, starting in the mystical streets of Sigil and spiraling into the chaotic wonders of the Outlands. The narrative, while rich and engaging, can at times feel disjointed, as players are not only encouraged to regularly die and turn into alternate-reality versions of themselves, it’s expected. This fragmented structure, although true to the chaotic nature of Planescape, might require DMs to invest extra effort to maintain a cohesive story flow.

For those who love the more fantastical creatures of D&D, “Morte’s Planar Parade” offers a captivating array of beings from across the planes. From the Time Dragons to delightfully wierd modrons, the variety and creativity of these creatures are sure to inspire both fear and awe in players. This book provides fresh adversaries and allies in the ever-expanding D&D bestiary.

The collection is rounded out with a double-sided poster map of Sigil and the Outlands and a four-panel Dungeon Master’s screen. These elements are not only practical but beautifully crafted. The map serves as a crucial tool for navigation and planning, while the DM’s screen provides quick references and shields DM’s notes from prying players’ eyes behind an amazing picture of the Lady of Pain.

Despite its focus on Sigil and the Outlands, “Planescape: Adventures in the Multiverse” successfully encapsulates the essence of infinite storytelling. The host of new player options, including two new backgrounds and seven otherworldly feats, allows players to craft unique characters that are intimately tied to the lore of Planescape. The introduction of new spells and 12 ascendant factions of Sigil offer additional layers of depth and interaction for the players.

Planescape: Adventures in the Multiverse” is a vibrant expansion that captures the essence of the original setting while steering it into new territories. Though the focus on Sigil and the Outlands may seem limiting, the depth and detail provided offer a substantial playground for creative exploration. The somewhat disjointed narrative of the main adventure might challenge some DMs, but it also opens up a space for dynamic and flexible storytelling that is the hallmark of D&D. Overall, this release is a must-have for fans of the Planescape universe. The beauty of the materials,makes this collection not just a game supplement but a piece of art that enriches the overall D&D experience.

Dice Monkey was provided a copy of Planescape for review.