Trying out: Infinity
The other day, I finally tried out Infinity for the first time.
Not a full game, not a full army list, or even a proper match from start to finish. A friend of mine walked me through the basics instead, setting up a few small scenarios to teach me how the game works a piece at a time. That may have been the perfect way to learn it.
Infinity has always been one of those games that looked incredibly cool from the outside. The miniatures have a sharp, sci-fi style that stands apart from a lot of other wargames, and the tables always seem dense with terrain in a way that makes the battlefield feel like a real place. Watching it from a distance is one thing, though. Actually getting models on the table and seeing how the game flows is something else entirely.
What struck me right away was how dynamic it felt. Even just learning the basics, I could see that positioning mattered, timing mattered, and every move had weight to it. The game is built around engagement. You are not just waiting around for your turn to fully resolve and hoping for the best. There is a constant sense of interaction that makes even small teaching scenarios feel exciting.
That was probably the biggest surprise for me: Even without playing a full match, I could already feel the personality of the system. Some games take a while before you understand what makes them special. Infinity seemed to show its hand pretty quickly. It feels tense, reactive, and smart in a way that really grabbed me.
I also appreciated learning it in smaller chunks. There is a lot going on in Infinity, and I think trying to absorb all of it at once in a full game might have been overwhelming. Breaking it down into simple scenarios let me focus on what was right in front of me, and it made every new concept click a little easier.
Most of all, though, it was fun. That is the important part. Beneath all the rules and tactical depth, I came away from the experience wanting to play more. That is always a good sign.
So, I have not played a full game of Infinity yet, but after getting a first taste of it, I am absolutely looking forward to changing that. There is clearly a lot more for me to learn, and for once that feels exciting rather than intimidating. I can already tell this is a game I want to spend more time with.
